LaZYReGGiN SECOND LIEUTENANT I BFBC2 Stats
General Data
- Name:
- LaZYReGGiN
- Veteran:
- 0
- Rank:
- SECOND LIEUTENANT I (28)
- Score:
- 923 392 (#0)
- Skill level:
- 494
- Level:
- 169
- Time:
- 92h 55m 18s
- Kills:
- 3 731
- Deaths:
- 3 118
- K/D Ratio:
- 1.20
- Last Update:
- 2014-02-23 06:32
- Last Check:
- 2015-06-03 15:41
Scores
- General score:
- 296 245
- Award score:
- 530 980
- Bonus score:
- 32 827
- Objective score:
- 39 140
- Team score:
- 16 130
- Squad score:
- 27 200
- Assault score:
- 61 016
- Medic score:
- 24 368
- Recon score:
- 47 619
- Engineer score:
- 115 514
- Vehicle score:
- 143 895
Misc
- Accuracy:
- 26%
- Dogtags:
- 91
- Rounds played:
- 415
- Wins:
- 191
- Losses:
- 224
- W/L Ratio:
- 0.85
- Teamkills:
- 66
- Demolition kills:
- 0
- Score per minute:
- 165.62
- Kills per minute:
- 0.67
- Deaths / minute:
- 0.56
Progress

832 000

956 000

1 090 000

1 240 000
Progress medic score
Medkit Radius+

21 000
M60 LMG

25 000
Marksman LMG Training

28 000
Next Events

WWII M1911 .45
2. Gold star
2 Kills left

M16A2
Gold star
3 Kills left

Anti-Tank Mine
7. Gold star
3 Kills left

Careful Guidence
1 # of RPG v. Heli kills left

M95 Sniper
Gold star
4 Kills left

Airkill
1 # of helicopter roadkills left

Mortar Strike
Gold star
6 Kills left

Stg.77 AUG
Silver star
6 Kills left

Type 88 LMG
Silver star
6 Kills left

Light vehicle
Bronze star
7 Kills left

The Dentist
1 # of repair tool headshot kills left

MP-443 Grach
Bronze star
8 Kills left

C4 Explosive
Bronze star
8 Kills left

M2 Carl Gustav AT
Bronze star
8 Kills left

M93R Burst
Bronze star
9 Kills left

Combat Knife
2. Gold star
9 Kills left

M416
Gold star
9 Kills left

Distinguished Melee Combat
9 # of knife kills left

M136 AT4
Bronze star
10 Kills left

Water vehicle
Bronze star
10 Kills left

M9 Pistol
Silver star
10 Kills left

Doing the Rounds
1 M48 kills left
1 T54 kills left

RPG-7 AT
Silver star
14 Kills left

Pistol Man
3 # of MP443 kills left
4 # of M93r kills left

F2000 Assault
Bronze star
15 Kills left

Battlefield Expert
4 # of friend list kills left

XM8 Compact
Bronze star
16 Kills left

AEK-971 Vintovka
Silver star
18 Kills left

Saiga 20k Semi
Bronze star
21 Kills left

UZI
Bronze star
22 Kills left

9A-91 Avtomat
Silver star
22 Kills left

MP-412 Rex
Gold star
23 Kills left

Type 88 Sniper
Bronze star
23 Kills left

G3
Bronze star
24 Kills left

AN-94 Abakan
Bronze star
24 Kills left

SPAS-12 Combat
Bronze star
24 Kills left

M60 LMG
Bronze star
24 Kills left

MG3
Bronze star
25 Kills left

M1
Bronze star
25 Kills left

870 Combat
Bronze star
25 Kills left
Kit stats
Name | Score | Kills | Deaths | K/D Ratio |
---|---|---|---|---|
Assault | 61 016 | 656 | 646 | 1.02 |
Engineer | 115 514 | 1 913 | 1 365 | 1.40 |
Medic | 24 368 | 242 | 377 | 0.64 |
Recon | 47 619 | 760 | 535 | 1.42 |
Team stats
Name | Wins | Loss | W/L Ratio |
---|---|---|---|
Attacker | 174 | 14 | 12.43 |
Defender | 16 | 209 | 0.08 |
Weapon stats
Name | Time | Kills | Headshots | Shots | Hits | Accuracy |
---|---|---|---|---|---|---|
AEK-971 Vintovka | 01h 24m 33s | 32 | 9 | 2 156 | 190 | 8.81 % |
XM8 Prototype | 03h 05m 57s | 133 | 38 | 7 837 | 838 | 10.69 % |
F2000 Assault | 00h 12m 49s | 10 | 3 | 871 | 98 | 11.25 % |
Stg.77 AUG | 01h 30m 48s | 36 | 11 | 3 304 | 374 | 11.32 % |
AN-94 Abakan | 00h 01m 06s | 1 | 0 | 60 | 12 | 20.00 % |
M416 | 01h 57m 48s | 91 | 27 | 6 676 | 762 | 11.41 % |
M16A2 | 02h 35m 39s | 97 | 25 | 7 708 | 862 | 11.18 % |
9A-91 Avtomat | 01h 06m 57s | 28 | 6 | 2 016 | 218 | 10.81 % |
SCAR-L Carbine | 06h 02m 10s | 101 | 27 | 4 998 | 600 | 12.00 % |
XM8 Compact | 00h 25m 28s | 9 | 2 | 722 | 88 | 12.19 % |
AKS-74U Krinkov | 06h 26m 28s | 110 | 30 | 6 410 | 924 | 14.41 % |
UZI | 00h 09m 28s | 3 | 0 | 284 | 36 | 12.68 % |
PP-2000 Avtomat | 00h 00m 01s | 0 | 0 | 0 | 0 | 0.00 % |
UMP-45 | 24h 53m 01s | 350 | 89 | 17 378 | 2 346 | 13.50 % |
PKM LMG | 02h 22m 37s | 58 | 10 | 6 682 | 536 | 8.02 % |
M249 Saw | 02h 38m 05s | 116 | 27 | 11 632 | 920 | 7.91 % |
Type 88 LMG | 01h 16m 11s | 44 | 18 | 5 816 | 410 | 7.05 % |
M60 LMG | 00h 03m 14s | 1 | 0 | 196 | 10 | 5.10 % |
XM8 LMG | 00h 00m 16s | 0 | 0 | 0 | 0 | 0.00 % |
MG36 | 00h 00m 06s | 0 | 0 | 0 | 0 | 0.00 % |
MG3 | 00h 00m 01s | 0 | 0 | 0 | 0 | 0.00 % |
M24 Sniper | 03h 27m 27s | 101 | 15 | 628 | 198 | 31.53 % |
Type 88 Sniper | 00h 06m 37s | 2 | 1 | 104 | 8 | 7.69 % |
SV98 Snaiperskaya | 02h 45m 33s | 113 | 10 | 550 | 226 | 41.09 % |
SVU Snaiperskaya Short | 02h 26m 21s | 108 | 17 | 1 131 | 360 | 31.83 % |
GOL Sniper Magnum | 03h 36m 14s | 137 | 38 | 775 | 314 | 40.52 % |
VSS Snaiperskaya Special | 00h 03m 27s | 0 | 0 | 200 | 16 | 8.00 % |
M95 Sniper | 02h 51m 07s | 96 | 22 | 553 | 226 | 40.87 % |
M9 Pistol | 00h 19m 04s | 15 | 4 | 542 | 76 | 14.02 % |
870 Combat | 00h 00m 17s | 0 | 0 | 0 | 0 | 0.00 % |
Saiga 20k Semi | 00h 12m 17s | 4 | 0 | 726 | 70 | 9.64 % |
MP-443 Grach | 00h 00m 52s | 2 | 1 | 0 | 0 | 0.00 % |
WWII M1911 .45 | 03h 23m 59s | 97 | 20 | 2 115 | 396 | 18.72 % |
WWII M1A1 Thompson | 00h 00m 14s | 0 | 0 | 0 | 0 | 0.00 % |
MP-412 Rex | 01h 07m 11s | 27 | 9 | 270 | 58 | 21.48 % |
M93R Burst | 00h 00m 47s | 1 | 0 | 70 | 8 | 11.43 % |
SPAS-12 Combat | 00h 00m 14s | 1 | 0 | 24 | 4 | 16.67 % |
M14 | 00h 00m 02s | 0 | 0 | 0 | 0 | 0.00 % |
G3 | 00h 08m 49s | 1 | 0 | 20 | 0 | 0.00 % |
USAS-12 Auto | 00h 00m 53s | 0 | 0 | 144 | 6 | 4.17 % |
M1 | 00h 00m 12s | 0 | 0 | 0 | 0 | 0.00 % |
NEOSTEAD 2000 Combat | 00h 01m 13s | 0 | 0 | 2 | 0 | 0.00 % |
AEK-971 Vintovka

An assault rifle capable of 800 rounds per minute equipped with a 30 round magazine and recoil damper.
Bronze
25/25
Silver
32/50
Gold
32/100
Platin
32/1000
XM8 Prototype

A 30 round Experimental fully automatic assault rifle capable of firing 750 rounds per minute.
Bronze
25/25
Silver
50/50
Gold 1x
133/200
Platin
133/1000
F2000 Assault

A bullpup 30 round fully automatic assault rifle that enables the operator to utilize the weapon in any mission.
Bronze
10/25
Silver
10/50
Gold
10/100
Platin
10/1000
Stg.77 AUG

A durable fully automatic 30 round assault rifle possessing low accuracy which is off set by high mobility.
Bronze
25/25
Silver
44/50
Gold
44/100
Platin
44/1000
AN-94 Abakan

A high powered two round burst assault rifle suited for long range combat while firing 600 rounds per minute.
Bronze
1/25
Silver
1/50
Gold
1/100
Platin
1/1000
M416

A 30 round fully automatic assault rifle capable of firing 700 rounds per minute.
Bronze
25/25
Silver
50/50
Gold
91/100
Platin
91/1000
M16A2

A 3 round burst assault rifle boasting a high accuracy rate that counters lack of mobility.
Bronze
25/25
Silver
50/50
Gold
97/100
Platin
97/1000
9A-91 Avtomat

20 round, fully automatic carbine that's suited for close quarters combat packing significant stopping power.
Bronze
25/25
Silver
28/50
Gold
28/100
Platin
28/1000
SCAR-L Carbine

Fully automatic 30 round carbine possessing stellar mobility making it suitable for close quarters.
Bronze
25/25
Silver
50/50
Gold 1x
101/200
Platin
101/1000
XM8 Compact

30 round fully automatic prototype carbine rifle which sacrifices accuracy for a high level of mobility.
Bronze
9/25
Silver
9/50
Gold
9/100
Platin
9/1000
AKS-74U Krinkov

30 round fully automatic carbine capable of 750 rpm. Low accuracy is countered by high mobility and silencer.
Bronze
25/25
Silver
50/50
Gold 1x
113/200
Platin
113/1000
UZI

32 round fully automatic sub machine gun equipped with silencer capable of firing 900 rounds per minute.
Bronze
3/25
Silver
3/50
Gold
3/100
Platin
3/1000
PP-2000 Avtomat

40 round fully automatic submachine gun that's lack of power is countered by high mobility and silencer.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
UMP-45

25 round fully automatic sub machine gun possessing optimal mobility suiting it for close quarters combat.
Bronze
25/25
Silver
50/50
Gold 3x
350/400
Platin
350/1000
PKM LMG

A 7.62x54mm GPMG with a 100 round belt. It fires 650 rounds/min and is capable of engaging targets at long range.
Bronze
25/25
Silver
50/50
Gold
58/100
Platin
58/1000
M249 Saw

200 round belt feed, 5.56 mm light machine gun firing 800 rounds/min. with an effective range of 300 to 1,000 meters.
Bronze
25/25
Silver
50/50
Gold 1x
116/200
Platin
116/1000
Type 88 LMG

200 round belt feed, 5.8mm LMG firing 650 rounds/min. It's long range offsets its high recoil and heavy weight.
Bronze
25/25
Silver
44/50
Gold
44/100
Platin
44/1000
M60 LMG

7.62mm LMG firing 550 rounds/min from a 100 round belt. It provides lethal, accurate, long range fire.
Bronze
1/25
Silver
1/50
Gold
1/100
Platin
1/1000
XM8 LMG

LMG variant of the XM8 featuring a 100 round drum, bipod and integrated scope. It has a cyclic rate of 750 rounds/min.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
MG36

5.56mm LMG variant of the G36 utilizing a 100 round dual drum magazine, bipod and integrated scope. It has a cyclic rate of 750 rounds/min.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
MG3

German LMG firing 1,000 rnds/min from a 7.62mm, 100 round belt it puts an incredible amount of rounds on target.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
M24 Sniper

A 7.62 mm bolt-action sniper rifle capable of engaging targets at extreme ranges with incredible stopping power. Capacity: 5 rounds.
Bronze
25/25
Silver
50/50
Gold 1x
101/200
Platin
101/1000
Type 88 Sniper

A 10 round, semiautomatic rifle with a rugged design produces average accuracy and stopping power.
Bronze
2/25
Silver
2/50
Gold
2/100
Platin
2/1000
SV98 Snaiperskaya

A 10 round, bolt action sniper rifle capable of engaging targets up to 1,000 m.
Bronze
25/25
Silver
50/50
Gold 1x
113/200
Platin
113/1000
SVU Snaiperskaya Short

A silenced, 10 round, semi automatic sniper rifle capable of extremely accurate fire at extended ranges.
Bronze
25/25
Silver
50/50
Gold 1x
108/200
Platin
108/1000
GOL Sniper Magnum

An extremely accurate, bolt action sniper rifle capable of neutralizing targets at long range. Capacity: 5 rounds
Bronze
25/25
Silver
50/50
Gold 1x
137/200
Platin
137/1000
VSS Snaiperskaya Special

A silenced sniper rifle that fires subsonic rounds allowing for extreme stealth at the cost of accuracy and range.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
M95 Sniper

A 5 round, bolt action, bullpup sniper rifle designed to fire the .50 caliber up to 2,000 meters.
Bronze
25/25
Silver
50/50
Gold
96/100
Platin
96/1000
M9 Pistol

A 12 round semi-automatic pistol suited for close quarters combat due to its substantial mobility and short range.
Bronze
10/10
Silver
15/25
Gold
15/50
Platin
15/500
870 Combat

A pump action shotgun offering great mobility, high-power but short range. It comes with a 4 round tubular magazine.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
Saiga 20k Semi

A semi automatic, 6 round magazine fed shotgun ideal in tight spaces. It has exceptional stopping power but limited range.
Bronze
4/25
Silver
4/50
Gold
4/100
Platin
4/1000
MP-443 Grach

17 round semi-automatic pistol is known for high mobility making it an ideal selection for close quarters combat.
Bronze
2/10
Silver
2/25
Gold
2/50
Platin
2/500
WWII M1911 .45

A favorite sidearm among special forces this 7 round semi-automatic pistol boasts a .45 caliber stopping power enabling the operator to dispose of an opponent with lethal close range fire.
Bronze
10/10
Silver
25/25
Gold 1x
98/100
Platin
98/500
WWII M1A1 Thompson

30 round fully automatic sub machine gun known for high mobility and capability of firing 600 rounds per minute.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
MP-412 Rex

A 6 round revolver revered for its close range edge and notable Magnum firepower. Its top break design is a throw back to old 6-shooters of the "Wild West".
Bronze
10/10
Silver
25/25
Gold
27/50
Platin
27/500
M93R Burst

Mobile 3 round burst pistol capable of firing 20 rounds allowing it to inflict more damage during close quarters combat.
Bronze
1/10
Silver
1/25
Gold
1/50
Platin
1/500
SPAS-12 Combat

A unique looking 4 round, pump action shotgun suited for close quarters combat. It has excellent fire power but limited range.
Bronze
1/25
Silver
1/50
Gold
1/100
Platin
1/1000
M14

20 round semi automatic battle rifle compatible with telescoping stock making it ideal for long range combat.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
G3

20 round fully automatic battle rifle designed to fire 600 rounds per minute. It's capable of delivering high power at the expense of enormous recoil.
Bronze
1/25
Silver
1/50
Gold
1/100
Platin
1/1000
USAS-12 Auto

A fully automatic shotgun with limited range and power. It comes with a high capacity 7 round magazine.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
M1

Semi-automatic 8 round battle rifle maintaining sound accuracy coupled with considerable power negate a lack of mobility.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
NEOSTEAD 2000 Combat

A bullpup shotgun excellent for confined spaces.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
Vehicle stats
Name | Class | Time | Kills | Roadkills | Dist. driven | Avg speed |
---|---|---|---|---|---|---|
HMMWV 4WD | light | 00h 09m 29s | 2 | 0 | 3 937 | 6.91 d/s |
VODNIK 4WD | light | 00h 00m 32s | 0 | 0 | 154 | 4.89 d/s |
COBRA 4WD | light | 00h 11m 01s | 0 | 0 | 6 715 | 10.15 d/s |
Quad Bike | light | 00h 37m 53s | 1 | 0 | 15 668 | 6.89 d/s |
Cav | light | 00h 00m 43s | 0 | 0 | 321 | 7.51 d/s |
M1A2 Abrams | heavy | 05h 18m 58s | 269 | 6 | 85 887 | 4.49 d/s |
T-90 MBT | heavy | 05h 32m 48s | 234 | 2 | 85 314 | 4.27 d/s |
M3A3 Bradley | heavy | 00h 59m 31s | 35 | 1 | 9 668 | 2.71 d/s |
BMD-3 Bakhcha | heavy | 00h 33m 05s | 28 | 1 | 5 682 | 2.86 d/s |
BMD-3 Bakhcha AA | heavy | 00h 03m 46s | 2 | 0 | 188 | 0.83 d/s |
Personal Water Craft | water | 00h 00m 43s | 0 | 0 | 253 | 5.90 d/s |
Patrol Boat | water | 00h 02m 44s | 0 | 0 | 953 | 5.83 d/s |
UH-60 Transport | air | 00h 10m 53s | 9 | 0 | 0 | 0.00 d/s |
AH-64 Apache | air | 02h 30m 50s | 175 | 0 | 7 375 | 0.81 d/s |
MI-28 Havoc | air | 03h 07m 55s | 197 | 0 | 5 332 | 0.47 d/s |
Mi-24 Hind | air | 00h 07m 40s | 3 | 0 | 0 | 0.00 d/s |
UAV | air | 00h 06m 35s | 2 | 0 | 2 102 | 5.31 d/s |
Heavy MG X312 | stationary | 00h 00m 02s | 0 | |||
Heavy MG KORD | stationary | 00h 04m 53s | 4 | |||
Stationary AT KORN | stationary | 00h 04m 13s | 2 | |||
Stationary AT TOW2 | stationary | 00h 06m 03s | 4 | |||
Anti-Air Gun | stationary | 01h 43m 14s | 134 | |||
VADS | stationary | 00h 00m 13s | 1 |
HMMWV 4WD

High Mobility Multipurpose Wheeled Vehicle with 4WD it seats 4 and is armed with a .50 caliber HMG in a 360 degree weapons ring mount.
Class stars
Bronze
3/10
Silver
3/25
Gold
3/50
Platin
3/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
VODNIK 4WD

High Mobility Multipurpose Combat Vehicle with 4WD it seats 4 and is armed with a 12.7mm caliber HMG in a 360 degree turret.
Class stars
Bronze
3/10
Silver
3/25
Gold
3/50
Platin
3/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
COBRA 4WD

4WD, Light Armored Vehicle with a crew of 4, armed with a .50 caliber HMG in a 360 degree weapon ring mount.
Class stars
Bronze
3/10
Silver
3/25
Gold
3/50
Platin
3/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Quad Bike

A 2 person Ultra-light Tactical Vehicle designed to operate over any terrain, in all weather and at any altitude.
Class stars
Bronze
3/10
Silver
3/25
Gold
3/50
Platin
3/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Cav

Class stars
Bronze
3/10
Silver
3/25
Gold
3/50
Platin
3/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
M1A2 Abrams

U.S. Main Battle Tank armed with a 120mm smoothbore cannon and remotely operated .50 caliber HMG. Crew: 2
Class stars
Bronze
10/10
Silver
25/25
Gold 9x
450/450
Platin
500/500
Vehicle stars (calculated)
Bronze
Silver
Gold 5x
Platin
T-90 MBT

Russian Main Battle Tank armed with a 125mm smoothbore cannon and 12.7mm HMG. Crew: 2
Class stars
Bronze
10/10
Silver
25/25
Gold 9x
450/450
Platin
500/500
Vehicle stars (calculated)
Bronze
Silver
Gold 4x
Platin
M3A3 Bradley

Infantry Fighting Vehicle armed with a 30mm chain gun, .50 caliber HMG and 2 passenger firing ports. Seats: 4
Class stars
Bronze
10/10
Silver
25/25
Gold 9x
450/450
Platin
500/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
BMD-3 Bakhcha

Infantry Fighting Vehicle armed with a 30mm auto cannon, 12.7mm HMG and 2 passenger firing ports.
Class stars
Bronze
10/10
Silver
25/25
Gold 9x
450/450
Platin
500/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
BMD-3 Bakhcha AA

Anti-aircraft variant of the BMD-3, armed with an AA-Gun, Grenade Launcher and 2 side mounted passenger firing ports. Seats: 4
Class stars
Bronze
10/10
Silver
25/25
Gold 9x
450/450
Platin
500/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Personal Water Craft

Unarmed 2 person high speed Personal Water Craft (PWC).
Class stars
Bronze
0/10
Silver
0/25
Gold
0/50
Platin
0/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Patrol Boat

Modern .50 caliber machine gun. Lightweight, highly mobile and offers little to no recoil. Exceptional Force Multiplier.
Class stars
Bronze
0/10
Silver
0/25
Gold
0/50
Platin
0/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
UH-60 Transport

Tactical Transport Helicopter manned by a crew of 2, capable of transporting 3 fully armed troops and armed with 2 x 7.62mm Miniguns.
Class stars
Bronze
10/10
Silver
25/25
Gold 7x
386/400
Platin
386/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
AH-64 Apache

U.S. Attack Helicopter armed with 30mm chain gun and dual 70mm rocket pods. Crew: 2. Armor protection up to and including .50 caliber muntion.
Class stars
Bronze
10/10
Silver
25/25
Gold 7x
386/400
Platin
386/500
Vehicle stars (calculated)
Bronze
Silver
Gold 3x
Platin
MI-28 Havoc

Russian Attack Helicopter armed with 30mm chain gun and dual 80mm rocket pods. Crew: 2. Armor protection up to .50 caliber.
Class stars
Bronze
10/10
Silver
25/25
Gold 7x
386/400
Platin
386/500
Vehicle stars (calculated)
Bronze
Silver
Gold 3x
Platin
Mi-24 Hind

Large Helicopter Gunship operated by a crew of 2 and capable of transporting 2 fully armed troops.
Class stars
Bronze
10/10
Silver
25/25
Gold 7x
386/400
Platin
386/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
UAV

UAV capable of lasing targets for air strikes or monitoring battlefield operations. It can be armed with either a .50 HMG or Smoke Dispenser.
Class stars
Bronze
10/10
Silver
25/25
Gold 7x
386/400
Platin
386/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Heavy MG X312

Modern U.S Military .50 caliber Machine Gun procured to replace the 80-year-old Browning .50 Caliber.
Class stars
Bronze
10/10
Silver
25/25
Gold 2x
145/150
Platin
145/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Heavy MG KORD

Russian 12.7mm HMG providing less recoil and improved accuracy at longer ranges.
Class stars
Bronze
10/10
Silver
25/25
Gold 2x
145/150
Platin
145/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Stationary AT KORN

Russian made supersonic, Anti-Tank wire Guided Missile (ATGM) designed to destroy main battle tanks and engage low flying helicopters.
Class stars
Bronze
10/10
Silver
25/25
Gold 2x
145/150
Platin
145/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Stationary AT TOW2

Tube Launched Optically tracked Wire guided Missile system with a range of 4,000 meters designed to engage armor and low-level slow moving aircraft.
Class stars
Bronze
10/10
Silver
25/25
Gold 2x
145/150
Platin
145/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Anti-Air Gun

Russian 23mm auto cannon capable of anti-air defense and light ground support.
Class stars
Bronze
10/10
Silver
25/25
Gold 2x
145/150
Platin
145/500
Vehicle stars (calculated)
Bronze
Silver
Gold 2x
Platin
VADS

Class stars
Bronze
10/10
Silver
25/25
Gold 2x
145/150
Platin
145/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Gadgets
Assault




Engineer





Medic


Recon



All



40MM Grenade

40mm underbarrel grenade launcher firing HE-FRAG.
- 145 Kills
- 1 400 Shots fired
- 475 Shots hit
- 1 Headshots
- 03h 36m 32s Time with
Bronze
10/10
Silver
25/25
Gold 3x
154/200
Platin
154/500
Ammo Box

A portable ammunition box serving as a re-supply point allowing soldiers to replenish their ailing bullet count.
- 343 Resupplies
40MM Smoke Launcher

40mm SMOKE grenade used for visual screening or marking targets.
- 0 Kills
- 0 Shots fired
- 0 Shots hit
- 0 Headshots
- 00h 00m 00s Time with
40MM Shotgun

40 mm shotgun attachment ideal for close quarter combat.
- 0 Kills
- 0 Shots fired
- 0 Shots hit
- 0 Headshots
- 00h 00m 00s Time with
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
RPG-7 AT

Russian RPG-7 - 85mm Anti-tank Grenade Launcher. ("Tracer dart" homing system ready.)
- 11 Kills
- 181 Shots fired
- 80 Shots hit
- 0 Headshots
- 00h 28m 30s Time with
Bronze
10/10
Silver
11/25
Gold
11/50
Platin
11/500
Repair Tool

A proficient power tool allowing engineers to complete critical repairs to substantially damaged front line vehicles.
- 365 Repairs
- 5 Kills
- 60 566 Shots fired
- 56 424 Shots hit
- 0 Headshots
- 04h 18m 26s Time with
Anti-Tank Mine

Proximity Anti-tank Mine capable of being grouped in multiples to meet various armor threat levels. It incorporates an IFF Recognition System.
- 343 Kills
- 5 101 Shots fired
- 2 190 Shots hit
- 0 Headshots
- 02h 51m 40s Time with
Bronze
10/10
Silver
25/25
Gold 6x
347/350
Platin
347/500
M2 Carl Gustav AT

84mm Man-portable Recoilless Rifle ideal for urban warfare. (*Tracer dart* homing system ready.)
- 2 Kills
- 66 Shots fired
- 36 Shots hit
- 0 Headshots
- 00h 08m 51s Time with
Bronze
2/10
Silver
2/25
Gold
2/50
Platin
2/500
M136 AT4

Disposable 84mm HEAT missile modified with a "guidance tracking" system for target acquisition and neutralization. Not compatible with "tracer darts".
- 0 Kills
- 22 Shots fired
- 18 Shots hit
- 0 Headshots
- 00h 04m 47s Time with
Bronze
0/10
Silver
0/25
Gold
0/50
Platin
0/500
Medic kit

A portable healing pack containing a limited amount of potent medical supplies able to remedy wounded soldiers.
- 355 Heals
Defibrillator

Automated External Defibrillator (AED) - capable of resuscitating individuals in a state of cardiac arrest. It is inadvisable to use it on healthy persons.
- 53 Revives
- 0 Kills
- 128 Shots fired
- 0 Shots hit
- 0 Headshots
- 00h 11m 32s Time with
Motion Sensor

A high tech portable sensor designed to detect the motion and pinpoint the position of breaching humans and vehicles.
- 0 Kills
- 16 Shots fired
- 23 Shots hit
- 0 Headshots
- 00h 01m 44s Time with
C4 Explosive

Plastic Explosives capable of adhering to most surfaces. It has remote trigger capability and once armed, anti-tampering trigger.
- 2 Kills
- 374 Shots fired
- 114 Shots hit
- 0 Headshots
- 00h 16m 06s Time with
Bronze
2/10
Silver
2/25
Gold
2/50
Platin
2/500
Mortar Strike

Fully automated Indirect-fire Control System requiring "line-of-sight" targeting, it directs 120mm mortar fire.
- 44 Kills
- 8 288 Shots fired
- 378 Shots hit
- 0 Headshots
- 01h 30m 31s Time with
Bronze
10/10
Silver
25/25
Gold
44/50
Platin
44/500
Combat Knife

Synthetic blade designed to stay sharp indefinitely; guaranteed not to rust, bend or break.
- 89 Kills
- 573 Shots fired
- 156 Shots hit
- 0 Headshots
- 00h 06m 35s Time with
Bronze
10/10
Silver
25/25
Gold 1x
91/100
Platin
91/500
Hand Grenade

Fragmenting anti-personnel grenade with large "casualty radius".
- 72 Kills
- 1 341 Shots fired
- 294 Shots hit
- 0 Headshots
- 00h 21m 57s Time with
Bronze
10/10
Silver
25/25
Gold 1x
74/100
Platin
74/500
Tracer Dart Gun

A gas operated pistol equipped with magnetic darts that are launched onto enemy vehicles for increased target accuracy.
- 0 Kills
- 98 Shots fired
- 0 Shots hit
- 0 Headshots
- 00h 13m 22s Time with
Specializations
Assault



Engineer



Medic





Recon




All









Vehicle







Red Dot Sight

Aids in rapid and swift target acquisition.
Needs Assault Score 14000
- 61 016 / 14 000 Assault Score
4x Rifle Scope

4X optical sight that increases medium range accuracy.
Needs Assault Score 17000
- 61 016 / 17 000 Assault Score
Marksman Assault Rifle Training

Adjustable fore grip which greatly improves handling characteristics.
Needs Assault Score 24000
- 61 016 / 24 000 Assault Score
Red Dot Sight

Aids in rapid and swift target acquisition.
Need Engineer Score 11100
- 115 514 / 11 100 Engineer Score
4x Rifle Scope

4X optical sight that increases medium range accuracy.
Need Engineer Score 13500
- 115 514 / 13 500 Engineer Score
Marksman SMG Training

Custom made silencer that reduces noise and increases accuracy of aimed fire.
Need Engineer Score 21500
- 115 514 / 21 500 Engineer Score
Medkit Heal+

Medical equipment created to facilitate quick injury diagnosis and vastly improve the healing times.
Need Medic Score 12000
- 24 368 / 12 000 Medic Score
Red Dot Sight

Aids in rapid and swift target acquisition.
Need Medic Score 15000
- 24 368 / 15 000 Medic Score
4x Rifle Scope

4X optical sight that increases medium range accuracy.
Need Medic Score 18000
- 24 368 / 18 000 Medic Score
Medkit Radius+

Med kit which augments the effective range of kits already deployed on the battle field.
Need Medic Score 21000
- 24 368 / 21 000 Medic Score
Marksman LMG Training

Custom made silencer that reduces noise and increases accuracy of aimed fire.
Need Medic Score 28000
- 24 368 / 28 000 Medic Score
4x Rifle Scope

4X optical sight that increases medium range accuracy.
Need Recon Score 8000
- 47 619 / 8 000 Recon Score
12x High Power Scope

12X optical rifle sight that provides zoom capability resulting in exceptional long range spotting and accuracy.
Need Recon Score 10000
- 47 619 / 10 000 Recon Score
Red Dot Sight

Aids in rapid and swift target acquisition.
Need Recon Score 12500
- 47 619 / 12 500 Recon Score
Sniper Spotter

Advanced Spotting Scope with integral tracking computer it can relay enemy positions in real-time to the rest of the Combat Team.
Need Recon Score 17000
- 47 619 / 17 000 Recon Score
Lightweight Combat Edquipment

Lightweight equipment and packs that produce a more efficient carrying resulting in better mobility and speed.
Need rank SPECIALIST II
- 28 / 5 Rank
Ammo Hip Bandolier

Modified hip pack able to hold a higher magazine count.
Need rank SPECIALIST III
- 28 / 6 Rank
Grenade Vest

Upgraded combat vest permitting the operator to carry twice the amount of 40mm and hand grenades ammunition.
Need rank CORPORAL I
- 28 / 7 Rank
Ceramic Body Armor

Reinforced ceramic plates located in the outer layer of a vest which diminishes damage sustained from enemy fire.
Need rank STAFF SERGEANT II
- 28 / 14 Rank
Magnum Ammunition

Capable of considerable damage and notable range this larger round delivers man stopping energy.
Need rank STAFF SERGEANT III
- 28 / 15 Rank
Improved Demolitions

Refined Explosive engineered to produce more energy and damage.
Need rank MASTER SERGEANT II
- 28 / 17 Rank
Explosives Leg Pouch

Additional pouches capable of doubling the amount of explosives and rockets carried.
Need rank CORPORAL II
- 28 / 8 Rank
12 Gauge Slugs

12 gauge sabot round that sacrifices power for long range accuracy.
Need rank MASTER SERGEANT I
- 28 / 16 Rank
Extended Shotgun Magazine

Modified shotgun loading tubes and magazines which expand ammunition capacity.
Need Rank CORPORAL III
- 28 / 9 Rank
Electronic Warfare Package

Vehicle Sensor Package that locates and displays enemy positions in direct proximity of the vehicle.
Need Vehicle Score 1200
- 143 895 / 1 200 Vehicle Score
Active Armor Upgrade

An armor package enabling a vehicle to sustain a higher level of damage.
Need Vehicle Score 2300
- 143 895 / 2 300 Vehicle Score
Improved Warheads Package

Hardened steel warheads and upgraded explosive compounds combine to boost the damage effectiveness of munitions.
Need Vehicle Score 3600
- 143 895 / 3 600 Vehicle Score
Quick Reload Package

Upgraded ammunition racks designed to substantially reduce time spent re-loading primary weapons.
Need Vehicle Score 5000
- 143 895 / 5 000 Vehicle Score
Smoke Countermeasures

360 degree smoke screen generated by 6 launchers provides vehicles and infantry with cover to avoid a enemy fire.
Need Vehicle Score 6500
- 143 895 / 6 500 Vehicle Score
High Power Optics Package

Digital and optical package allowing a driver to engage long range targets.
Need Vehicle Score 8000
- 143 895 / 8 000 Vehicle Score
Alternate Weapon Package

Targeting System upgrade for vehicles and helicopters that extends the effective range and accuracy of mounted weapons.
Need Vehicle Score 10000
- 143 895 / 10 000 Vehicle Score
Insignias (25 / 54)






















































Elite Marksman Combat

500 headshots
Score: +10000
- 500 / 500 # of headshots
Distinguished Sidearm Combat

100 kills with pistols
Score: +5000
- 100 / 100 # of kills with pistols
Distinguished Grenade Combat

100 kills with grenades
Score: +5000
- 74 / 100 # of kills with grenades
Distinguished Melee Combat

100 Kills with the knife.
Score: +5000
- 91 / 100 # of knife kills
Elite Melee Combat

200 kills with the knife
Score: +10000
- 91 / 200 # of kills with knives
Distinguished Anti-Vehicle Combat

500 Vehicles destroyed
Score: +5000
- 500 / 500 # of vehicles destroyed
Long Service Assault Weapons Combat

500 kills with assault rifles
Score: +5000
- 409 / 500 # of assault rifles kills
Long Service Support Weapons Combat

500 kills with lightmachine guns
Score: +5000
- 219 / 500 # of LMG kills
Anti Vehicle Combat

200 vehicle damages
Score: +5000
- 200 / 200 # of vehicle damages
Long Service Radio Warfare

100 tracer plants
Score: +5000
- 59 / 100 # of tracer plants
Distinguished Retaliation Combat

5 nemesis pins, 5 payback pins
Score: +5000
- 5 / 5 # of payback pins
- 5 / 5 # of nemesis pins
Exemplary Marksman Combat

100 marksman headshots
Score: +5000
- 16 / 100 # of marksman headshots
Distinguished Remote Explosives Combat

100 C4 kills
Score: +5000
- 2 / 100 # of kills with C4
Long Service Sniping Weapons Combat

500 kills with sniper rifles
Score: +5000
- 500 / 500 # of sniper rifle kills
Long Service Tactical Weapons Combat

500 kills with shotguns
Score: +5000
- 5 / 500 # of shotgun kills
Long Service Medical Ops

100 heals
Score: +5000
- 100 / 100 # of Heals
Long Service Resupply Ops

100 resuplies
Score: +5000
- 100 / 100 # of Resupplies
Long Service Surveilance Ops

100 motion mine spot assists
Score: +5000
- 1 / 100 # of Motion Mine Spot Assists
Long Service Maintenance Ops

100 repairs
Score: +5000
- 100 / 100 # of Repairs
Combat Veteran

5000 kills
Score: +5000
- 3 731 / 5 000 # of kills
Distinguished Combat Efficiency

50 Combat Efficiency Pins.
Score: +5000
Distinguished Combat Excellence

50 Combat Excellence Pins.
Score: +10000
Long Service Light Weapons Combat

500 kills with submachine guns
Score: +5000
- 500 / 500 # of SMG kills
Distinguished Explosives Combat

100 kills using mines
Score: +5000
- 100 / 100 # of kills with mines
Elite Multiple Target Combat

Get 50 double kills
Score: +5000
- 50 / 50 # of double kills
Distinguished Marksman Combat

Get 100 headshots
Score: +5000
- 100 / 100 # of headshots
Superior Service Duty

Played online for 1 day
Score: +5000
- 24h 00m 03s / 24h 00m 00s Time Online
Distinguished Service Duty

Played online for 2 days
Score: +5000
- 48h 00m 10s / 48h 00m 00s Time Online
Elite Service Duty

Played online for 5 days
Score: +10000
- 92h 55m 18s / 120h 00m 00s Time Online
Conquest Good Conduct

100 flag captures
Score: +5000
- 100 / 100 # of Flags Captured
Rush Good Conduct

Destroy 100 M-COM Stations.
Score: +5000
- 39 / 100 # of M-COMs destroyed
Exemplary Weapon Service

Get all weapon pins
Score: +5000
Exemplary Combat Service

Get all combat pins
Score: +5000
Exemplary Vehicle Service

Get all vehicle pins
Score: +5000
Elite Service

Get all pins
Score: +10000
Distinguished Weapon Knowledge

Get all weapon bronze stars
Score: +5000
Distinguished Vehicle Knowledge

Get all vehicle bronze stars
Score: +5000
Distinguished Artillery Combat

100 kills using mortar strike
Score: +5000
- 44 / 100 # of kills using mortar strike
Distinguished Battlefield Knowledge

Get all bronze stars
Score: +10000
Exemplary Battlefield Knowledge

Get 10 silver stars
Score: +10000
Elite Battlefield Knowledge

Get 5 gold stars
Score: +10000
Valorous Battlefield Knowledge

Get 2 platinum stars
Score: +10000
Squad Combat Assistance

100 squad assists
Score: +5000
- 100 / 100 # of Squad Assists
Squad Resupply Ops

100 squad resuplies
Score: +5000
- 100 / 100 # of Squad Resupplies
Squad Repair Ops

100 squad repairs
Score: +5000
- 100 / 100 # of Squad Repairs
Squad Medical Ops

50 squad heals and 50 squad revives
Score: +5000
- 69 / 50 # of Squad Heals
- 31 / 50 # of Squad Revives
Squad Surveillence Ops

50 squad motion mine spot assists.
Score: +5000
- 1 / 50 # of Squad Motion Mine Spot Assists
Squad Tactical Ops

200 squad spawns on you
Score: +5000
- 200 / 200 # of Squad Spawns
Squad Retaliation Ops

20 squad avenges and 50 squad kill assists
Score: +5000
- 20 / 20 # of Squad Avenges
- 51 / 50 # of Squad Assists
Squad Teamwork Ops

20 squad defend orders and 20 squad attack orders
Score: +5000
- 20 / 20 # of Squad Attack Orders
- 20 / 20 # of Squad Defend Orders
Assault SPECACT Knowledge

100 kills using the Assault SPECACT Kit.
Score: +5000
- 0 / 100 # of kills
Engineer SPECACT Knowledge

100 kills using the Engineer SPECACT Kit.
Score: +5000
- 0 / 100 # of kills
Medic SPECACT Knowledge

100 kills using the SPECACT Medic Kit.
Score: +5000
- 0 / 100 # of kills
Recon SPECACT Knowledge

100 kills using the Recon SPECACT Kit.
Score: +5000
- 0 / 100 # of kills
Pins (34 / 48)
















































Assault Rifle Efficiency Pin

In a round, kill 7 enemies with assault rifles.
Score: +100
- 23x awarded
Grenade Launcher Efficiency Pin

In a round, kill 4 enemies with grenade launchers.
Score: +100
- 14x awarded
Sniper Rifle Efficiency Pin

In a round, kill 7 enemies with sniper rifles.
Score: +100
- 37x awarded
Handgun Efficiency Pin

In a round, kill 4 enemies with handguns.
Score: +100
- 8x awarded
Shotgun Efficiency Pin

In a round, kill 4 enemies with shotguns.
Score: +100
- 0x awarded
Rocket Launcher Efficiency Pin

In a round, kill 5 enemies with rocket launchers.
Score: +100
- 0x awarded
Light Machine Gun Efficiency Pin

In a round, kill 7 enemies with light machine guns.
Score: +100
- 12x awarded
Submachine Gun Efficiency Pin

In a round, kill 7 enemies with submachine guns.
Score: +100
- 19x awarded
Emplacement Efficiency Pin

In a round, kill 5 enemies with stationary weapons.
Score: +100
- 0x awarded
Explosive Efficiency Pin

In a round, kill 4 enemies with explosives.
Score: +100
- 56x awarded
Melee Efficiency Pin

In a round, kill 4 enemies with melee weapons.
Score: +200
- 2x awarded
Anti Vehicle Efficiency Pin

In a round, destroy 4 enemy vehicles.
Score: +100
- 79x awarded
Combat Efficiency Pin

In a round, reach a kill streak of 6.
Score: +100
- 81x awarded
Combat Excellence Pin

In a round, reach a kill streak of 8.
Score: +200
- 30x awarded
Kill Assist Pin

In a round, do 7 kill assists.
Score: +100
- 23x awarded
Savior Pin

In a round, do 2 savior kills.
Score: +100
- 13x awarded
Avenger Pin

In a round, do 2 avenger kills.
Score: +100
- 15x awarded
Marksman Pin

In a round, do 5 headshots.
Score: +100
- 17x awarded
Ace Pin

In a round, be the best player.
Score: +200
- 44x awarded
Gold Squad Pin

In a round, be part of the best squad.
Score: +200
- 96x awarded
Nemesis Pin

In a round, kill an enemy 5 times.
Score: +200
- 43x awarded
Payback! Pin

In a round, kill your nemesis.
Score: +200
- 8x awarded
Squad Member Pin

In a round, obtain one attack and one defend order.
Score: +200
- 4x awarded
Wheels of Hazard Pin

In a round, do 3 roadkills with any vehicle.
Score: +200
- 1x awarded
Car Warfare Pin

In a round, kill 3 enemies with cars.
Score: +100
- 0x awarded
Tank Warfare Pin

In a round, kill 7 enemies with tanks.
Score: +100
- 30x awarded
Naval Warfare Pin

In a round, kill 2 enemies with sea vehicles.
Score: +100
- 0x awarded
Air Warfare Pin

In a round, kill 5 enemies with air vehicles.
Score: +100
- 36x awarded
M-Com Attacker Pin

In a round, blow up 4 M-COM stations.
Score: +100
- 2x awarded
M-Com Defender Pin

In a round, defend 4 M-COM stations.
Score: +100
- 38x awarded
Rush Winner Pin

Win a Rush round.
Score: +200
- 26x awarded
Conquest Winner Pin

Win a Conquest round.
Score: +200
- 134x awarded
Squad Deathmatch Winner Pin

Win a Squad Deathmatch round.
Score: +200
- 19x awarded
Squad Rush Winner Pin

Win a Squad Rush round.
Score: +200
- 12x awarded
Flag Attacker Pin

In a round, capture 4 flags.
Score: +100
- 30x awarded
Flag Defender Pin

In a round, defend 4 flags.
Score: +100
- 4x awarded
Resupply Ops Pin

In a round, do 7 resupplies.
Score: +100
- 25x awarded
Surveillance Ops Pin

In a round, do 5 motion mine assists.
Score: +100
- 0x awarded
Medical Ops Pin

In a round, do 5 revives.
Score: +100
- 3x awarded
Maintenance Ops Pin

In a round, do 7 repairs.
Score: +100
- 26x awarded
SPECACT Assault Excellence Pin

In a round, get 8 kills with the M16 SPECACT.
Score: +100
- 0x awarded
SPECACT Engineer Excellence Pin

In a round, get 8 kills with the UMP SPECACT.
Score: +100
- 0x awarded
SPECACT Medic Excellence Pin

In a round, get 8 kills with the MG3 SPECACT.
Score: +100
- 0x awarded
SPECACT Recon Excellence Pin

In a round, get 8 kills with the M95 SPECACT.
Score: +100
- 0x awarded
M16 SPECACT Efficiency Pin

Reach a kill streak of 5 with the M16 SPECACT.
Score: +100
- 0x awarded
UMP SPECACT Efficiency Pin

Reach a kill streak of 5 with the UMP SPECACT.
Score: +100
- 0x awarded
MG3 SPECACT Efficiency Pin

Reach a kill streak of 5 with the MG3 SPECACT.
Score: +100
- 0x awarded
M95 SPECACT Efficiency Pin

Reach a kill streak of 5 with the M95 SPECACT.
Score: +100
- 0x awarded
Achievements (16 / 64)
































































I Knew We'd Make It

Campaign: finish Operation Aurora
Retirement just got postponed.

Campaign: finish Cold War
It's bad for my karma, man!

Campaign: finish Heart of Darkness
They got all your intel?

Campaign: finish Upriver
Salvage a vehicle.

Campaign: finish Crack the Sky
Alright, here it is.

Campaign: finish Snowblind
Nobody ever drowned in sweat.

Campaign: finish Heavy Metal
Ghost rider's here!

Campaign: finish High Value Target
Sierra Foxtrot 1079.

Campaign: finish Sangre del Toro
Thanks for the smokes, brother!

Campaign: finish No One Gets Left Behind
Save me some cheerleaders.

Campaign: finish Zero Dark Thirty
Turn on a light.

Campaign: finish Force Multiplier
P.S. Invasion cancelled, sir.

Campaign: finish Airborne
It sucks to be right.

Campaign: finish Airborne on Hard
New Shiny Gun

Campaign: find 5 collectable weapons.
Guns Guns Guns

Campaign: find all 15 collectable weapons.
Link to the Past

Campaign: destroy 1 satellite uplink.
Communication Issues

Campaign: destroy 15 satellite uplinks.
Complete Blackout

Campaign: destroy all satellite uplinks.
Ten Blades

Campaign: 10 melee kills
Taxi!

Campaign: drive all vehicle types (land, sea, air)
Destruction

Campaign: destroy 100 objects.
Destruction Part 2

Campaign: destroy 1000 objects.
Demolish

Campaign: demolish 1 house.
Demolish Part 2

Campaign: demolish 50 houses.
Assault Rifle Aggression

Campaign: 50 kills with assault rifles
Sub Machine Gun Storm

Campaign: 50 kills with submachine guns
Light Machine Gun Lash Out

Campaign: 50 kills with light machine guns
Sniper Rifle Strike

Campaign: 50 kills with sniper rifles
Wall of Shotgun

Campaign: 50 kills with shotguns
Multiplayer Knowledge

Online: reach Rank 10
- 10 / 10 # of ranks
Multiplayer Elite

Online: reach Rank 22
- 22 / 22 # of ranks
Assault Expert

Online: unlock 3 weapons in the Assault Kit
- 8 / 3 # of weapons
Engineer Expert

Online: unlock 3 weapons in the Engineer Kit
- 8 / 3 # of weapons
Medic Expert

Online: unlock 3 weapons in the Medic Kit
- 8 / 3 # of weapons
Recon Expert

Online: unlock 3 weapons in the Recon Kit
- 8 / 3 # of weapons
Battlefield Expert

Online: obtain all unlocks in any kit for all Vehicle unlocks
15 minutes of Fame

Online: play for 15 minutes
- 00h 15m 03s / 00h 15m 00s # of minutes online
Mission... Accomplished.

Online: in a round, get one kill with the knife, M60 and RPG-7
Pistol Man

Online: get 5 kills with every handgun in the game.
- 5 / 5 # of M9 kills
- 5 / 5 # of M1911 kills
- 2 / 5 # of MP443 kills
- 5 / 5 # of MP412 kills
- 1 / 5 # of M93r kills
Airkill

Online: roadkill an enemy with any helicopter
- 0 / 1 # of helicopter roadkills
Battlefield Expert

Online: knife 5 people on your friend list
- 1 / 5 # of friend list kills
Demolition Man

Online: get 20 demolish kills
- 0 / 20 # of demolish kills
Careful Guidence

Destroy an enemy helicopter with a stationary RPG.
- 0 / 1 # of RPG v. Heli kills
The Dentist

Online: do a headshot kill wit the repair tool
- 0 / 1 # of repair tool headshot kills
Won Them All

Online: win a round in all online game modes
Squad Player

Online: obtain the Gold Squad Pin 5 times
Combat Service Support

Online: do 10 resupplies, repairs, heals, revives and motion mine assists
- 15 / 10 # of resupplies
- 23 / 10 # of heals
- 10 / 10 # of revives
- 10 / 10 # of repairs
- 1 / 10 # of motion mine spot assists
Award Aware

Online: obtain 10 unique awards.
- 10 / 10 # of unique awards
Award Addicted

Online: obtain Achieve 50 unique awards.
- 50 / 50 # of unique awards
SPECACT Assault Elite

get all SPECACT Assault awards
SPECACT Engineer Elite

get all SPECACT Engineer awards
SPECACT Medic Elite

get all SPECACT Medic awards
SPECACT Recon Elite

get all SPECACT Recon awards
Can I Go Home Now?

Achieve a team victory on all Vietnam levels
Every Gun has a Silver Lining

Get silver stars on all primary Vietnam weapons
- 0 / 13 Silver stars
Ecstasy of Gold

Get gold stars on all primary Vietnam weapons
- 0 / 13 Gold stars
Doing the Rounds

Get a kill with all Vietnam vehicles
- 0 / 1 M48 kills
- 0 / 1 T54 kills
- 0 / 1 GAZ69 kills
- 0 / 1 M15 kills
- 0 / 1 HUEY kills
- 0 / 1 PBR kills
Cantankerous Chauffeur

Get 100 kills with Vietnam tanks
- 0 / 100 Tank kills
Ride of the Valkyrie

Get 50 kills with the helicopter
- 0 / 50 HUEY kills
Would you Kindly STFU?

Destroy a Hannoi Hannah propaganda speaker
Great Balls of Fire

Get 20 kills with the flamethrower
- 0 / 20 Flamethrower kills
Just Because I Can

Finish 1st on the scoreboard on any Vietnam level
2nd Tour of Duty

Achieve the best squad award on Operation Hastings