armyranger987654 MASTER SERGEANT III BFBC2 Stats
General Data
- Name:
- armyranger987654
- Veteran:
- 0
- Rank:
- MASTER SERGEANT III (18)
- Score:
- 303 436 (#0)
- Skill level:
- 255
- Level:
- 0
- Time:
- 49h 16m 14s
- Kills:
- 1 228
- Deaths:
- 2 328
- K/D Ratio:
- 0.53
- Last Update:
- 2014-09-16 15:41
- Last Check:
- 2018-07-31 20:09
Scores
- General score:
- 74 850
- Award score:
- 166 500
- Bonus score:
- 15 096
- Objective score:
- 11 350
- Team score:
- 3 690
- Squad score:
- 32 810
- Assault score:
- 49 456
- Medic score:
- 51 240
- Recon score:
- 9 454
- Engineer score:
- 13 266
- Vehicle score:
- 13 520
Misc
- Accuracy:
- 26%
- Dogtags:
- 43
- Rounds played:
- 241
- Wins:
- 86
- Losses:
- 155
- W/L Ratio:
- 0.55
- Teamkills:
- 1
- Demolition kills:
- 0
- Score per minute:
- 102.64
- Kills per minute:
- 0.42
- Deaths / minute:
- 0.79
Progress

297 000

323 000

350 000

377 000
Progress medic score
MG36

42 000
MG3

57 000
Progress engineer score
Red Dot Sight

11 000
4x Rifle Scope

13 500
AKS-74U Krinkov

16 000
Progress recon score
4x Rifle Scope

8 000
12x High Power Scope

10 000
Red Dot Sight

12 500
Next Events

MP-412 Rex
Bronze star
1 Kills left

XM8 Prototype
Silver star
1 Kills left

MG36
Bronze star
1 Kills left

AEK-971 Vintovka
Bronze star
2 Kills left

9A-91 Avtomat
Bronze star
3 Kills left

Mortar Strike
Bronze star
4 Kills left

Airkill
1 # of helicopter roadkills left

M2 Carl Gustav AT
Bronze star
4 Kills left

870 Combat
Silver star
4 Kills left

Careful Guidence
1 # of RPG v. Heli kills left

Hand Grenade
Bronze star
7 Kills left

Combat Knife
Gold star
7 Kills left

XM8 Compact
Bronze star
7 Kills left

The Dentist
1 # of repair tool headshot kills left

Battlefield Expert
2 # of friend list kills left

Water vehicle
Bronze star
8 Kills left

XM8 LMG
Bronze star
8 Kills left

WWII M1A1 Thompson
Bronze star
8 Kills left

RPG-7 AT
Bronze star
9 Kills left

40MM Grenade
Silver star
9 Kills left

M136 AT4
Bronze star
9 Kills left

WWII M1911 .45
Bronze star
9 Kills left

M9 Pistol
Bronze star
10 Kills left

MP-443 Grach
Bronze star
10 Kills left

M249 Saw
Silver star
10 Kills left

M93R Burst
Bronze star
10 Kills left

Stationary vehicle
Silver star
10 Kills left

C4 Explosive
Bronze star
10 Kills left

Anti-Tank Mine
Bronze star
10 Kills left

Light vehicle
Silver star
11 Kills left

AN-94 Abakan
Bronze star
11 Kills left

Doing the Rounds
1 M48 kills left
1 T54 kills left

Air vehicle
Silver star
15 Kills left

Multiplayer Elite
4 # of ranks left

M16A2
Bronze star
16 Kills left

Type 88 LMG
Bronze star
17 Kills left

SV98 Snaiperskaya
Bronze star
18 Kills left

Saiga 20k Semi
Bronze star
20 Kills left

Type 88 Sniper C
Bronze star
22 Kills left

M24 Sniper
Silver star
24 Kills left
Kit stats
Name | Score | Kills | Deaths | K/D Ratio |
---|---|---|---|---|
Assault | 49 456 | 540 | 930 | 0.58 |
Engineer | 13 266 | 144 | 261 | 0.55 |
Medic | 51 240 | 395 | 751 | 0.53 |
Recon | 9 454 | 96 | 314 | 0.31 |
Team stats
Name | Wins | Loss | W/L Ratio |
---|---|---|---|
Attacker | 68 | 40 | 1.70 |
Defender | 15 | 115 | 0.13 |
Weapon stats
Name | Time | Kills | Headshots | Shots | Hits | Accuracy |
---|---|---|---|---|---|---|
AEK-971 Vintovka | 01h 06m 14s | 23 | 7 | 1 800 | 266 | 14.78 % |
XM8 Prototype | 02h 20m 51s | 49 | 18 | 2 786 | 472 | 16.94 % |
F2000 Assault | 04h 10m 12s | 116 | 36 | 7 660 | 1 646 | 21.49 % |
Stg.77 AUG | 05h 05m 57s | 113 | 42 | 7 089 | 1 202 | 16.96 % |
AN-94 Abakan | 00h 38m 53s | 14 | 5 | 270 | 52 | 19.26 % |
M416 | 03h 32m 41s | 126 | 39 | 6 130 | 1 176 | 19.18 % |
M16A2 | 00h 28m 58s | 9 | 2 | 320 | 86 | 26.88 % |
9A-91 Avtomat | 01h 39m 17s | 22 | 5 | 1 152 | 246 | 21.35 % |
SCAR-L Carbine | 02h 29m 40s | 64 | 15 | 2 959 | 532 | 17.98 % |
XM8 Compact | 00h 43m 00s | 18 | 5 | 1 084 | 226 | 20.85 % |
AKS-74U Krinkov | 00h 01m 01s | 0 | 0 | 0 | 0 | 0.00 % |
PKM LMG | 05h 46m 13s | 157 | 41 | 11 930 | 1 374 | 11.52 % |
M249 Saw | 01h 21m 41s | 40 | 9 | 4 879 | 482 | 9.88 % |
Type 88 LMG | 00h 19m 11s | 8 | 1 | 1 014 | 100 | 9.86 % |
M60 LMG | 05h 58m 33s | 121 | 38 | 8 516 | 1 182 | 13.88 % |
XM8 LMG | 00h 32m 13s | 17 | 3 | 902 | 138 | 15.30 % |
MG36 | 00h 57m 13s | 24 | 4 | 1 591 | 212 | 13.32 % |
MG3 | 00h 00m 48s | 0 | 0 | 116 | 6 | 5.17 % |
M24 Sniper | 03h 53m 45s | 26 | 12 | 388 | 176 | 45.36 % |
SV98 Snaiperskaya | 00h 26m 24s | 7 | 4 | 56 | 20 | 35.71 % |
GOL Sniper Magnum | 00h 01m 19s | 0 | 0 | 2 | 0 | 0.00 % |
M95 Sniper | 00h 02m 54s | 1 | 0 | 0 | 0 | 0.00 % |
M9 Pistol | 00h 07m 05s | 0 | 0 | 0 | 0 | 0.00 % |
870 Combat | 01h 24m 01s | 42 | 7 | 1 642 | 308 | 18.76 % |
Saiga 20k Semi | 00h 13m 44s | 5 | 1 | 336 | 74 | 22.02 % |
MP-443 Grach | 00h 00m 21s | 0 | 0 | 0 | 0 | 0.00 % |
WWII M1911 .45 | 00h 05m 48s | 1 | 0 | 2 | 0 | 0.00 % |
WWII M1A1 Thompson | 01h 10m 41s | 17 | 3 | 1 370 | 222 | 16.20 % |
MP-412 Rex | 00h 20m 45s | 9 | 5 | 194 | 62 | 31.96 % |
M93R Burst | 00h 00m 05s | 0 | 0 | 0 | 0 | 0.00 % |
SPAS-12 Combat | 00h 07m 58s | 1 | 0 | 12 | 4 | 33.33 % |
G3 | 00h 01m 01s | 0 | 0 | 0 | 0 | 0.00 % |
USAS-12 Auto | 00h 03m 06s | 0 | 0 | 72 | 0 | 0.00 % |
Type 88 Sniper C | 00h 21m 06s | 3 | 2 | 48 | 14 | 29.17 % |
AEK-971 Vintovka

An assault rifle capable of 800 rounds per minute equipped with a 30 round magazine and recoil damper.
Bronze
23/25
Silver
23/50
Gold
23/100
Platin
23/1000
XM8 Prototype

A 30 round Experimental fully automatic assault rifle capable of firing 750 rounds per minute.
Bronze
25/25
Silver
49/50
Gold
49/100
Platin
49/1000
F2000 Assault

A bullpup 30 round fully automatic assault rifle that enables the operator to utilize the weapon in any mission.
Bronze
25/25
Silver
50/50
Gold 1x
116/200
Platin
116/1000
Stg.77 AUG

A durable fully automatic 30 round assault rifle possessing low accuracy which is off set by high mobility.
Bronze
25/25
Silver
50/50
Gold 1x
113/200
Platin
113/1000
AN-94 Abakan

A high powered two round burst assault rifle suited for long range combat while firing 600 rounds per minute.
Bronze
14/25
Silver
14/50
Gold
14/100
Platin
14/1000
M416

A 30 round fully automatic assault rifle capable of firing 700 rounds per minute.
Bronze
25/25
Silver
50/50
Gold 1x
126/200
Platin
126/1000
M16A2

A 3 round burst assault rifle boasting a high accuracy rate that counters lack of mobility.
Bronze
9/25
Silver
9/50
Gold
9/100
Platin
9/1000
9A-91 Avtomat

20 round, fully automatic carbine that's suited for close quarters combat packing significant stopping power.
Bronze
22/25
Silver
22/50
Gold
22/100
Platin
22/1000
SCAR-L Carbine

Fully automatic 30 round carbine possessing stellar mobility making it suitable for close quarters.
Bronze
25/25
Silver
50/50
Gold
64/100
Platin
64/1000
XM8 Compact

30 round fully automatic prototype carbine rifle which sacrifices accuracy for a high level of mobility.
Bronze
18/25
Silver
18/50
Gold
18/100
Platin
18/1000
AKS-74U Krinkov

30 round fully automatic carbine capable of 750 rpm. Low accuracy is countered by high mobility and silencer.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
PKM LMG

A 7.62x54mm GPMG with a 100 round belt. It fires 650 rounds/min and is capable of engaging targets at long range.
Bronze
25/25
Silver
50/50
Gold 1x
157/200
Platin
157/1000
M249 Saw

200 round belt feed, 5.56 mm light machine gun firing 800 rounds/min. with an effective range of 300 to 1,000 meters.
Bronze
25/25
Silver
40/50
Gold
40/100
Platin
40/1000
Type 88 LMG

200 round belt feed, 5.8mm LMG firing 650 rounds/min. It's long range offsets its high recoil and heavy weight.
Bronze
8/25
Silver
8/50
Gold
8/100
Platin
8/1000
M60 LMG

7.62mm LMG firing 550 rounds/min from a 100 round belt. It provides lethal, accurate, long range fire.
Bronze
25/25
Silver
50/50
Gold 1x
133/200
Platin
133/1000
XM8 LMG

LMG variant of the XM8 featuring a 100 round drum, bipod and integrated scope. It has a cyclic rate of 750 rounds/min.
Bronze
17/25
Silver
17/50
Gold
17/100
Platin
17/1000
MG36

5.56mm LMG variant of the G36 utilizing a 100 round dual drum magazine, bipod and integrated scope. It has a cyclic rate of 750 rounds/min.
Bronze
24/25
Silver
24/50
Gold
24/100
Platin
24/1000
MG3

German LMG firing 1,000 rnds/min from a 7.62mm, 100 round belt it puts an incredible amount of rounds on target.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
M24 Sniper

A 7.62 mm bolt-action sniper rifle capable of engaging targets at extreme ranges with incredible stopping power. Capacity: 5 rounds.
Bronze
25/25
Silver
26/50
Gold
26/100
Platin
26/1000
SV98 Snaiperskaya

A 10 round, bolt action sniper rifle capable of engaging targets up to 1,000 m.
Bronze
7/25
Silver
7/50
Gold
7/100
Platin
7/1000
GOL Sniper Magnum

An extremely accurate, bolt action sniper rifle capable of neutralizing targets at long range. Capacity: 5 rounds
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
M95 Sniper

A 5 round, bolt action, bullpup sniper rifle designed to fire the .50 caliber up to 2,000 meters.
Bronze
1/25
Silver
1/50
Gold
1/100
Platin
1/1000
M9 Pistol

A 12 round semi-automatic pistol suited for close quarters combat due to its substantial mobility and short range.
Bronze
0/10
Silver
0/25
Gold
0/50
Platin
0/500
870 Combat

A pump action shotgun offering great mobility, high-power but short range. It comes with a 4 round tubular magazine.
Bronze
25/25
Silver
46/50
Gold
46/100
Platin
46/1000
Saiga 20k Semi

A semi automatic, 6 round magazine fed shotgun ideal in tight spaces. It has exceptional stopping power but limited range.
Bronze
5/25
Silver
5/50
Gold
5/100
Platin
5/1000
MP-443 Grach

17 round semi-automatic pistol is known for high mobility making it an ideal selection for close quarters combat.
Bronze
0/10
Silver
0/25
Gold
0/50
Platin
0/500
WWII M1911 .45

A favorite sidearm among special forces this 7 round semi-automatic pistol boasts a .45 caliber stopping power enabling the operator to dispose of an opponent with lethal close range fire.
Bronze
1/10
Silver
1/25
Gold
1/50
Platin
1/500
WWII M1A1 Thompson

30 round fully automatic sub machine gun known for high mobility and capability of firing 600 rounds per minute.
Bronze
17/25
Silver
17/50
Gold
17/100
Platin
17/1000
MP-412 Rex

A 6 round revolver revered for its close range edge and notable Magnum firepower. Its top break design is a throw back to old 6-shooters of the "Wild West".
Bronze
9/10
Silver
9/25
Gold
9/50
Platin
9/500
M93R Burst

Mobile 3 round burst pistol capable of firing 20 rounds allowing it to inflict more damage during close quarters combat.
Bronze
0/10
Silver
0/25
Gold
0/50
Platin
0/500
SPAS-12 Combat

A unique looking 4 round, pump action shotgun suited for close quarters combat. It has excellent fire power but limited range.
Bronze
1/25
Silver
1/50
Gold
1/100
Platin
1/1000
G3

20 round fully automatic battle rifle designed to fire 600 rounds per minute. It's capable of delivering high power at the expense of enormous recoil.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
USAS-12 Auto

A fully automatic shotgun with limited range and power. It comes with a high capacity 7 round magazine.
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
Type 88 Sniper C

A 10 round, semiautomatic rifle with a rugged design produces average accuracy and stopping power.
Bronze
3/25
Silver
3/50
Gold
3/100
Platin
3/1000
Vehicle stats
Name | Class | Time | Kills | Roadkills | Dist. driven | Avg speed |
---|---|---|---|---|---|---|
HMMWV 4WD | light | 00h 06m 52s | 3 | 3 | 2 880 | 7.00 d/s |
COBRA 4WD | light | 00h 15m 37s | 5 | 4 | 6 217 | 6.64 d/s |
Quad Bike | light | 00h 17m 39s | 2 | 1 | 6 502 | 6.14 d/s |
Cav | light | 00h 08m 29s | 4 | 4 | 2 174 | 4.27 d/s |
Truck | light | 00h 02m 49s | 0 | 0 | 514 | 3.04 d/s |
M1A2 Abrams | heavy | 00h 24m 51s | 6 | 0 | 5 759 | 3.86 d/s |
T-90 MBT | heavy | 00h 55m 03s | 18 | 2 | 7 982 | 2.42 d/s |
M3A3 Bradley | heavy | 02h 25m 43s | 28 | 0 | 15 812 | 1.81 d/s |
BMD-3 Bakhcha | heavy | 00h 22m 40s | 3 | 0 | 4 335 | 3.19 d/s |
BMD-3 Bakhcha AA | heavy | 00h 02m 05s | 0 | 0 | 323 | 2.57 d/s |
Personal Water Craft | water | 00h 02m 39s | 0 | 0 | 860 | 5.41 d/s |
Patrol Boat | water | 00h 07m 29s | 2 | 0 | 531 | 1.18 d/s |
UH-60 Transport | air | 00h 07m 24s | 3 | 0 | 1 882 | 4.24 d/s |
AH-64 Apache | air | 00h 03m 10s | 3 | 0 | 0 | 0.00 d/s |
MI-28 Havoc | air | 00h 00m 54s | 0 | 0 | 0 | 0.00 d/s |
Mi-24 Hind | air | 00h 02m 10s | 0 | 0 | 0 | 0.00 d/s |
UAV | air | 00h 06m 51s | 4 | 0 | 2 145 | 5.22 d/s |
Heavy MG X312 | stationary | 00h 00m 57s | 2 | |||
Heavy MG KORD | stationary | 00h 27m 49s | 9 | |||
Stationary AT KORN | stationary | 00h 05m 19s | 3 | |||
Stationary AT TOW2 | stationary | 00h 03m 27s | 1 | |||
VADS | stationary | 00h 00m 08s | 0 |
HMMWV 4WD

High Mobility Multipurpose Wheeled Vehicle with 4WD it seats 4 and is armed with a .50 caliber HMG in a 360 degree weapons ring mount.
Class stars
Bronze
10/10
Silver
14/25
Gold
14/50
Platin
14/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
COBRA 4WD

4WD, Light Armored Vehicle with a crew of 4, armed with a .50 caliber HMG in a 360 degree weapon ring mount.
Class stars
Bronze
10/10
Silver
14/25
Gold
14/50
Platin
14/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Quad Bike

A 2 person Ultra-light Tactical Vehicle designed to operate over any terrain, in all weather and at any altitude.
Class stars
Bronze
10/10
Silver
14/25
Gold
14/50
Platin
14/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Cav

Class stars
Bronze
10/10
Silver
14/25
Gold
14/50
Platin
14/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Truck

Class stars
Bronze
10/10
Silver
14/25
Gold
14/50
Platin
14/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
M1A2 Abrams

U.S. Main Battle Tank armed with a 120mm smoothbore cannon and remotely operated .50 caliber HMG. Crew: 2
Class stars
Bronze
10/10
Silver
25/25
Gold 1x
59/100
Platin
59/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
T-90 MBT

Russian Main Battle Tank armed with a 125mm smoothbore cannon and 12.7mm HMG. Crew: 2
Class stars
Bronze
10/10
Silver
25/25
Gold 1x
59/100
Platin
59/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
M3A3 Bradley

Infantry Fighting Vehicle armed with a 30mm chain gun, .50 caliber HMG and 2 passenger firing ports. Seats: 4
Class stars
Bronze
10/10
Silver
25/25
Gold 1x
59/100
Platin
59/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
BMD-3 Bakhcha

Infantry Fighting Vehicle armed with a 30mm auto cannon, 12.7mm HMG and 2 passenger firing ports.
Class stars
Bronze
10/10
Silver
25/25
Gold 1x
59/100
Platin
59/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
BMD-3 Bakhcha AA

Anti-aircraft variant of the BMD-3, armed with an AA-Gun, Grenade Launcher and 2 side mounted passenger firing ports. Seats: 4
Class stars
Bronze
10/10
Silver
25/25
Gold 1x
59/100
Platin
59/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Personal Water Craft

Unarmed 2 person high speed Personal Water Craft (PWC).
Class stars
Bronze
2/10
Silver
2/25
Gold
2/50
Platin
2/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Patrol Boat

Modern .50 caliber machine gun. Lightweight, highly mobile and offers little to no recoil. Exceptional Force Multiplier.
Class stars
Bronze
2/10
Silver
2/25
Gold
2/50
Platin
2/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
UH-60 Transport

Tactical Transport Helicopter manned by a crew of 2, capable of transporting 3 fully armed troops and armed with 2 x 7.62mm Miniguns.
Class stars
Bronze
10/10
Silver
10/25
Gold
10/50
Platin
10/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
AH-64 Apache

U.S. Attack Helicopter armed with 30mm chain gun and dual 70mm rocket pods. Crew: 2. Armor protection up to and including .50 caliber muntion.
Class stars
Bronze
10/10
Silver
10/25
Gold
10/50
Platin
10/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
MI-28 Havoc

Russian Attack Helicopter armed with 30mm chain gun and dual 80mm rocket pods. Crew: 2. Armor protection up to .50 caliber.
Class stars
Bronze
10/10
Silver
10/25
Gold
10/50
Platin
10/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Mi-24 Hind

Large Helicopter Gunship operated by a crew of 2 and capable of transporting 2 fully armed troops.
Class stars
Bronze
10/10
Silver
10/25
Gold
10/50
Platin
10/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
UAV

UAV capable of lasing targets for air strikes or monitoring battlefield operations. It can be armed with either a .50 HMG or Smoke Dispenser.
Class stars
Bronze
10/10
Silver
10/25
Gold
10/50
Platin
10/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Heavy MG X312

Modern U.S Military .50 caliber Machine Gun procured to replace the 80-year-old Browning .50 Caliber.
Class stars
Bronze
10/10
Silver
15/25
Gold
15/50
Platin
15/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Heavy MG KORD

Russian 12.7mm HMG providing less recoil and improved accuracy at longer ranges.
Class stars
Bronze
10/10
Silver
15/25
Gold
15/50
Platin
15/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Stationary AT KORN

Russian made supersonic, Anti-Tank wire Guided Missile (ATGM) designed to destroy main battle tanks and engage low flying helicopters.
Class stars
Bronze
10/10
Silver
15/25
Gold
15/50
Platin
15/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Stationary AT TOW2

Tube Launched Optically tracked Wire guided Missile system with a range of 4,000 meters designed to engage armor and low-level slow moving aircraft.
Class stars
Bronze
10/10
Silver
15/25
Gold
15/50
Platin
15/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
VADS

Class stars
Bronze
10/10
Silver
15/25
Gold
15/50
Platin
15/500
Vehicle stars (calculated)
Bronze
Silver
Gold
Platin
Gadgets
Assault




Engineer





Medic


Recon



All



40MM Grenade

40mm underbarrel grenade launcher firing HE-FRAG.
- 16 Kills
- 348 Shots fired
- 114 Shots hit
- 1 Headshots
- 00h 37m 15s Time with
Bronze
10/10
Silver
16/25
Gold
16/50
Platin
16/500
Ammo Box

A portable ammunition box serving as a re-supply point allowing soldiers to replenish their ailing bullet count.
- 436 Resupplies
40MM Smoke Launcher

40mm SMOKE grenade used for visual screening or marking targets.
- 0 Kills
- 66 Shots fired
- 0 Shots hit
- 0 Headshots
- 00h 08m 02s Time with
40MM Shotgun

40 mm shotgun attachment ideal for close quarter combat.
- 0 Kills
- 0 Shots fired
- 0 Shots hit
- 0 Headshots
- 00h 00m 30s Time with
Bronze
0/25
Silver
0/50
Gold
0/100
Platin
0/1000
RPG-7 AT

Russian RPG-7 - 85mm Anti-tank Grenade Launcher. ("Tracer dart" homing system ready.)
- 1 Kills
- 58 Shots fired
- 32 Shots hit
- 0 Headshots
- 00h 19m 18s Time with
Bronze
1/10
Silver
1/25
Gold
1/50
Platin
1/500
Repair Tool

A proficient power tool allowing engineers to complete critical repairs to substantially damaged front line vehicles.
- 80 Repairs
- 0 Kills
- 4 746 Shots fired
- 4 402 Shots hit
- 0 Headshots
- 00h 15m 25s Time with
Anti-Tank Mine

Proximity Anti-tank Mine capable of being grouped in multiples to meet various armor threat levels. It incorporates an IFF Recognition System.
- 0 Kills
- 20 Shots fired
- 4 Shots hit
- 0 Headshots
- 00h 01m 43s Time with
Bronze
0/10
Silver
0/25
Gold
0/50
Platin
0/500
M2 Carl Gustav AT

84mm Man-portable Recoilless Rifle ideal for urban warfare. (*Tracer dart* homing system ready.)
- 6 Kills
- 72 Shots fired
- 48 Shots hit
- 0 Headshots
- 00h 18m 05s Time with
Bronze
6/10
Silver
6/25
Gold
6/50
Platin
6/500
M136 AT4

Disposable 84mm HEAT missile modified with a "guidance tracking" system for target acquisition and neutralization. Not compatible with "tracer darts".
- 1 Kills
- 0 Shots fired
- 0 Shots hit
- 0 Headshots
- 00h 01m 05s Time with
Bronze
1/10
Silver
1/25
Gold
1/50
Platin
1/500
Medic kit

A portable healing pack containing a limited amount of potent medical supplies able to remedy wounded soldiers.
- 292 Heals
Defibrillator

Automated External Defibrillator (AED) - capable of resuscitating individuals in a state of cardiac arrest. It is inadvisable to use it on healthy persons.
- 137 Revives
- 0 Kills
- 264 Shots fired
- 0 Shots hit
- 0 Headshots
- 00h 11m 31s Time with
Motion Sensor

A high tech portable sensor designed to detect the motion and pinpoint the position of breaching humans and vehicles.
- 0 Kills
- 136 Shots fired
- 464 Shots hit
- 0 Headshots
- 00h 07m 45s Time with
C4 Explosive

Plastic Explosives capable of adhering to most surfaces. It has remote trigger capability and once armed, anti-tampering trigger.
- 0 Kills
- 6 Shots fired
- 2 Shots hit
- 0 Headshots
- 00h 00m 54s Time with
Bronze
0/10
Silver
0/25
Gold
0/50
Platin
0/500
Mortar Strike

Fully automated Indirect-fire Control System requiring "line-of-sight" targeting, it directs 120mm mortar fire.
- 6 Kills
- 992 Shots fired
- 26 Shots hit
- 0 Headshots
- 00h 16m 46s Time with
Bronze
6/10
Silver
6/25
Gold
6/50
Platin
6/500
Combat Knife

Synthetic blade designed to stay sharp indefinitely; guaranteed not to rust, bend or break.
- 43 Kills
- 573 Shots fired
- 76 Shots hit
- 0 Headshots
- 00h 07m 28s Time with
Bronze
10/10
Silver
25/25
Gold
43/50
Platin
43/500
Hand Grenade

Fragmenting anti-personnel grenade with large "casualty radius".
- 3 Kills
- 254 Shots fired
- 36 Shots hit
- 0 Headshots
- 00h 05m 33s Time with
Bronze
3/10
Silver
3/25
Gold
3/50
Platin
3/500
Tracer Dart Gun

A gas operated pistol equipped with magnetic darts that are launched onto enemy vehicles for increased target accuracy.
- 0 Kills
- 0 Shots fired
- 0 Shots hit
- 0 Headshots
- 00h 00m 00s Time with
Specializations
Assault



Engineer



Medic





Recon




All









Vehicle







Red Dot Sight

Aids in rapid and swift target acquisition.
Needs Assault Score 14000
- 49 456 / 14 000 Assault Score
4x Rifle Scope

4X optical sight that increases medium range accuracy.
Needs Assault Score 17000
- 49 456 / 17 000 Assault Score
Marksman Assault Rifle Training

Adjustable fore grip which greatly improves handling characteristics.
Needs Assault Score 24000
- 49 456 / 24 000 Assault Score
Red Dot Sight

Aids in rapid and swift target acquisition.
Need Engineer Score 11100
- 13 266 / 11 100 Engineer Score
4x Rifle Scope

4X optical sight that increases medium range accuracy.
Need Engineer Score 13500
- 13 266 / 13 500 Engineer Score
Marksman SMG Training

Custom made silencer that reduces noise and increases accuracy of aimed fire.
Need Engineer Score 21500
- 13 266 / 21 500 Engineer Score
Medkit Heal+

Medical equipment created to facilitate quick injury diagnosis and vastly improve the healing times.
Need Medic Score 12000
- 51 240 / 12 000 Medic Score
Red Dot Sight

Aids in rapid and swift target acquisition.
Need Medic Score 15000
- 51 240 / 15 000 Medic Score
4x Rifle Scope

4X optical sight that increases medium range accuracy.
Need Medic Score 18000
- 51 240 / 18 000 Medic Score
Medkit Radius+

Med kit which augments the effective range of kits already deployed on the battle field.
Need Medic Score 21000
- 51 240 / 21 000 Medic Score
Marksman LMG Training

Custom made silencer that reduces noise and increases accuracy of aimed fire.
Need Medic Score 28000
- 51 240 / 28 000 Medic Score
4x Rifle Scope

4X optical sight that increases medium range accuracy.
Need Recon Score 8000
- 9 454 / 8 000 Recon Score
12x High Power Scope

12X optical rifle sight that provides zoom capability resulting in exceptional long range spotting and accuracy.
Need Recon Score 10000
- 9 454 / 10 000 Recon Score
Red Dot Sight

Aids in rapid and swift target acquisition.
Need Recon Score 12500
- 9 454 / 12 500 Recon Score
Sniper Spotter

Advanced Spotting Scope with integral tracking computer it can relay enemy positions in real-time to the rest of the Combat Team.
Need Recon Score 17000
- 9 454 / 17 000 Recon Score
Lightweight Combat Edquipment

Lightweight equipment and packs that produce a more efficient carrying resulting in better mobility and speed.
Need rank SPECIALIST II
- 18 / 5 Rank
Ammo Hip Bandolier

Modified hip pack able to hold a higher magazine count.
Need rank SPECIALIST III
- 18 / 6 Rank
Grenade Vest

Upgraded combat vest permitting the operator to carry twice the amount of 40mm and hand grenades ammunition.
Need rank CORPORAL I
- 18 / 7 Rank
Ceramic Body Armor

Reinforced ceramic plates located in the outer layer of a vest which diminishes damage sustained from enemy fire.
Need rank STAFF SERGEANT II
- 18 / 14 Rank
Magnum Ammunition

Capable of considerable damage and notable range this larger round delivers man stopping energy.
Need rank STAFF SERGEANT III
- 18 / 15 Rank
Improved Demolitions

Refined Explosive engineered to produce more energy and damage.
Need rank MASTER SERGEANT II
- 18 / 17 Rank
Explosives Leg Pouch

Additional pouches capable of doubling the amount of explosives and rockets carried.
Need rank CORPORAL II
- 18 / 8 Rank
12 Gauge Slugs

12 gauge sabot round that sacrifices power for long range accuracy.
Need rank MASTER SERGEANT I
- 18 / 16 Rank
Extended Shotgun Magazine

Modified shotgun loading tubes and magazines which expand ammunition capacity.
Need Rank CORPORAL III
- 18 / 9 Rank
Electronic Warfare Package

Vehicle Sensor Package that locates and displays enemy positions in direct proximity of the vehicle.
Need Vehicle Score 1200
- 13 520 / 1 200 Vehicle Score
Active Armor Upgrade

An armor package enabling a vehicle to sustain a higher level of damage.
Need Vehicle Score 2300
- 13 520 / 2 300 Vehicle Score
Improved Warheads Package

Hardened steel warheads and upgraded explosive compounds combine to boost the damage effectiveness of munitions.
Need Vehicle Score 3600
- 13 520 / 3 600 Vehicle Score
Quick Reload Package

Upgraded ammunition racks designed to substantially reduce time spent re-loading primary weapons.
Need Vehicle Score 5000
- 13 520 / 5 000 Vehicle Score
Smoke Countermeasures

360 degree smoke screen generated by 6 launchers provides vehicles and infantry with cover to avoid a enemy fire.
Need Vehicle Score 6500
- 13 520 / 6 500 Vehicle Score
High Power Optics Package

Digital and optical package allowing a driver to engage long range targets.
Need Vehicle Score 8000
- 13 520 / 8 000 Vehicle Score
Alternate Weapon Package

Targeting System upgrade for vehicles and helicopters that extends the effective range and accuracy of mounted weapons.
Need Vehicle Score 10000
- 13 520 / 10 000 Vehicle Score
Insignias (13 / 54)






















































Elite Marksman Combat

500 headshots
Score: +10000
- 324 / 500 # of headshots
Distinguished Sidearm Combat

100 kills with pistols
Score: +5000
- 10 / 100 # of kills with pistols
Distinguished Grenade Combat

100 kills with grenades
Score: +5000
- 3 / 100 # of kills with grenades
Distinguished Melee Combat

100 Kills with the knife.
Score: +5000
- 43 / 100 # of knife kills
Elite Melee Combat

200 kills with the knife
Score: +10000
- 43 / 200 # of kills with knives
Distinguished Anti-Vehicle Combat

500 Vehicles destroyed
Score: +5000
- 26 / 500 # of vehicles destroyed
Long Service Assault Weapons Combat

500 kills with assault rifles
Score: +5000
- 450 / 500 # of assault rifles kills
Long Service Support Weapons Combat

500 kills with lightmachine guns
Score: +5000
- 379 / 500 # of LMG kills
Anti Vehicle Combat

200 vehicle damages
Score: +5000
- 21 / 200 # of vehicle damages
Long Service Radio Warfare

100 tracer plants
Score: +5000
- 0 / 100 # of tracer plants
Distinguished Retaliation Combat

5 nemesis pins, 5 payback pins
Score: +5000
- 5 / 5 # of payback pins
- 5 / 5 # of nemesis pins
Exemplary Marksman Combat

100 marksman headshots
Score: +5000
- 0 / 100 # of marksman headshots
Distinguished Remote Explosives Combat

100 C4 kills
Score: +5000
- 0 / 100 # of kills with C4
Long Service Sniping Weapons Combat

500 kills with sniper rifles
Score: +5000
- 37 / 500 # of sniper rifle kills
Long Service Tactical Weapons Combat

500 kills with shotguns
Score: +5000
- 52 / 500 # of shotgun kills
Long Service Medical Ops

100 heals
Score: +5000
- 100 / 100 # of Heals
Long Service Resupply Ops

100 resuplies
Score: +5000
- 100 / 100 # of Resupplies
Long Service Surveilance Ops

100 motion mine spot assists
Score: +5000
- 16 / 100 # of Motion Mine Spot Assists
Long Service Maintenance Ops

100 repairs
Score: +5000
- 80 / 100 # of Repairs
Combat Veteran

5000 kills
Score: +5000
- 1 228 / 5 000 # of kills
Distinguished Combat Efficiency

50 Combat Efficiency Pins.
Score: +5000
Distinguished Combat Excellence

50 Combat Excellence Pins.
Score: +10000
Long Service Light Weapons Combat

500 kills with submachine guns
Score: +5000
- 121 / 500 # of SMG kills
Distinguished Explosives Combat

100 kills using mines
Score: +5000
- 0 / 100 # of kills with mines
Elite Multiple Target Combat

Get 50 double kills
Score: +5000
- 8 / 50 # of double kills
Distinguished Marksman Combat

Get 100 headshots
Score: +5000
- 100 / 100 # of headshots
Superior Service Duty

Played online for 1 day
Score: +5000
- 24h 00m 04s / 24h 00m 00s Time Online
Distinguished Service Duty

Played online for 2 days
Score: +5000
- 48h 00m 01s / 48h 00m 00s Time Online
Elite Service Duty

Played online for 5 days
Score: +10000
- 49h 16m 14s / 120h 00m 00s Time Online
Conquest Good Conduct

100 flag captures
Score: +5000
- 8 / 100 # of Flags Captured
Rush Good Conduct

Destroy 100 M-COM Stations.
Score: +5000
- 19 / 100 # of M-COMs destroyed
Exemplary Weapon Service

Get all weapon pins
Score: +5000
Exemplary Combat Service

Get all combat pins
Score: +5000
Exemplary Vehicle Service

Get all vehicle pins
Score: +5000
Elite Service

Get all pins
Score: +10000
Distinguished Weapon Knowledge

Get all weapon bronze stars
Score: +5000
Distinguished Vehicle Knowledge

Get all vehicle bronze stars
Score: +5000
Distinguished Artillery Combat

100 kills using mortar strike
Score: +5000
- 6 / 100 # of kills using mortar strike
Distinguished Battlefield Knowledge

Get all bronze stars
Score: +10000
Exemplary Battlefield Knowledge

Get 10 silver stars
Score: +10000
Elite Battlefield Knowledge

Get 5 gold stars
Score: +10000
Valorous Battlefield Knowledge

Get 2 platinum stars
Score: +10000
Squad Combat Assistance

100 squad assists
Score: +5000
- 100 / 100 # of Squad Assists
Squad Resupply Ops

100 squad resuplies
Score: +5000
- 100 / 100 # of Squad Resupplies
Squad Repair Ops

100 squad repairs
Score: +5000
- 66 / 100 # of Squad Repairs
Squad Medical Ops

50 squad heals and 50 squad revives
Score: +5000
- 68 / 50 # of Squad Heals
- 50 / 50 # of Squad Revives
Squad Surveillence Ops

50 squad motion mine spot assists.
Score: +5000
- 16 / 50 # of Squad Motion Mine Spot Assists
Squad Tactical Ops

200 squad spawns on you
Score: +5000
- 200 / 200 # of Squad Spawns
Squad Retaliation Ops

20 squad avenges and 50 squad kill assists
Score: +5000
- 20 / 20 # of Squad Avenges
- 57 / 50 # of Squad Assists
Squad Teamwork Ops

20 squad defend orders and 20 squad attack orders
Score: +5000
- 20 / 20 # of Squad Attack Orders
- 20 / 20 # of Squad Defend Orders
Assault SPECACT Knowledge

100 kills using the Assault SPECACT Kit.
Score: +5000
- 0 / 100 # of kills
Engineer SPECACT Knowledge

100 kills using the Engineer SPECACT Kit.
Score: +5000
- 0 / 100 # of kills
Medic SPECACT Knowledge

100 kills using the SPECACT Medic Kit.
Score: +5000
- 0 / 100 # of kills
Recon SPECACT Knowledge

100 kills using the Recon SPECACT Kit.
Score: +5000
- 0 / 100 # of kills
Pins (25 / 48)
















































Assault Rifle Efficiency Pin

In a round, kill 7 enemies with assault rifles.
Score: +100
- 20x awarded
Grenade Launcher Efficiency Pin

In a round, kill 4 enemies with grenade launchers.
Score: +100
- 0x awarded
Sniper Rifle Efficiency Pin

In a round, kill 7 enemies with sniper rifles.
Score: +100
- 0x awarded
Handgun Efficiency Pin

In a round, kill 4 enemies with handguns.
Score: +100
- 0x awarded
Shotgun Efficiency Pin

In a round, kill 4 enemies with shotguns.
Score: +100
- 4x awarded
Rocket Launcher Efficiency Pin

In a round, kill 5 enemies with rocket launchers.
Score: +100
- 0x awarded
Light Machine Gun Efficiency Pin

In a round, kill 7 enemies with light machine guns.
Score: +100
- 11x awarded
Submachine Gun Efficiency Pin

In a round, kill 7 enemies with submachine guns.
Score: +100
- 4x awarded
Emplacement Efficiency Pin

In a round, kill 5 enemies with stationary weapons.
Score: +100
- 1x awarded
Explosive Efficiency Pin

In a round, kill 4 enemies with explosives.
Score: +100
- 0x awarded
Melee Efficiency Pin

In a round, kill 4 enemies with melee weapons.
Score: +200
- 0x awarded
Anti Vehicle Efficiency Pin

In a round, destroy 4 enemy vehicles.
Score: +100
- 0x awarded
Combat Efficiency Pin

In a round, reach a kill streak of 6.
Score: +100
- 4x awarded
Combat Excellence Pin

In a round, reach a kill streak of 8.
Score: +200
- 0x awarded
Kill Assist Pin

In a round, do 7 kill assists.
Score: +100
- 8x awarded
Savior Pin

In a round, do 2 savior kills.
Score: +100
- 7x awarded
Avenger Pin

In a round, do 2 avenger kills.
Score: +100
- 21x awarded
Marksman Pin

In a round, do 5 headshots.
Score: +100
- 9x awarded
Ace Pin

In a round, be the best player.
Score: +200
- 3x awarded
Gold Squad Pin

In a round, be part of the best squad.
Score: +200
- 71x awarded
Nemesis Pin

In a round, kill an enemy 5 times.
Score: +200
- 7x awarded
Payback! Pin

In a round, kill your nemesis.
Score: +200
- 6x awarded
Squad Member Pin

In a round, obtain one attack and one defend order.
Score: +200
- 0x awarded
Wheels of Hazard Pin

In a round, do 3 roadkills with any vehicle.
Score: +200
- 1x awarded
Car Warfare Pin

In a round, kill 3 enemies with cars.
Score: +100
- 1x awarded
Tank Warfare Pin

In a round, kill 7 enemies with tanks.
Score: +100
- 1x awarded
Naval Warfare Pin

In a round, kill 2 enemies with sea vehicles.
Score: +100
- 0x awarded
Air Warfare Pin

In a round, kill 5 enemies with air vehicles.
Score: +100
- 0x awarded
M-Com Attacker Pin

In a round, blow up 4 M-COM stations.
Score: +100
- 0x awarded
M-Com Defender Pin

In a round, defend 4 M-COM stations.
Score: +100
- 21x awarded
Rush Winner Pin

Win a Rush round.
Score: +200
- 21x awarded
Conquest Winner Pin

Win a Conquest round.
Score: +200
- 8x awarded
Squad Deathmatch Winner Pin

Win a Squad Deathmatch round.
Score: +200
- 27x awarded
Squad Rush Winner Pin

Win a Squad Rush round.
Score: +200
- 30x awarded
Flag Attacker Pin

In a round, capture 4 flags.
Score: +100
- 0x awarded
Flag Defender Pin

In a round, defend 4 flags.
Score: +100
- 0x awarded
Resupply Ops Pin

In a round, do 7 resupplies.
Score: +100
- 30x awarded
Surveillance Ops Pin

In a round, do 5 motion mine assists.
Score: +100
- 0x awarded
Medical Ops Pin

In a round, do 5 revives.
Score: +100
- 7x awarded
Maintenance Ops Pin

In a round, do 7 repairs.
Score: +100
- 8x awarded
SPECACT Assault Excellence Pin

In a round, get 8 kills with the M16 SPECACT.
Score: +100
- 0x awarded
SPECACT Engineer Excellence Pin

In a round, get 8 kills with the UMP SPECACT.
Score: +100
- 0x awarded
SPECACT Medic Excellence Pin

In a round, get 8 kills with the MG3 SPECACT.
Score: +100
- 0x awarded
SPECACT Recon Excellence Pin

In a round, get 8 kills with the M95 SPECACT.
Score: +100
- 0x awarded
M16 SPECACT Efficiency Pin

Reach a kill streak of 5 with the M16 SPECACT.
Score: +100
- 0x awarded
UMP SPECACT Efficiency Pin

Reach a kill streak of 5 with the UMP SPECACT.
Score: +100
- 0x awarded
MG3 SPECACT Efficiency Pin

Reach a kill streak of 5 with the MG3 SPECACT.
Score: +100
- 0x awarded
M95 SPECACT Efficiency Pin

Reach a kill streak of 5 with the M95 SPECACT.
Score: +100
- 0x awarded
Achievements (10 / 64)
































































I Knew We'd Make It

Campaign: finish Operation Aurora
Retirement just got postponed.

Campaign: finish Cold War
It's bad for my karma, man!

Campaign: finish Heart of Darkness
They got all your intel?

Campaign: finish Upriver
Salvage a vehicle.

Campaign: finish Crack the Sky
Alright, here it is.

Campaign: finish Snowblind
Nobody ever drowned in sweat.

Campaign: finish Heavy Metal
Ghost rider's here!

Campaign: finish High Value Target
Sierra Foxtrot 1079.

Campaign: finish Sangre del Toro
Thanks for the smokes, brother!

Campaign: finish No One Gets Left Behind
Save me some cheerleaders.

Campaign: finish Zero Dark Thirty
Turn on a light.

Campaign: finish Force Multiplier
P.S. Invasion cancelled, sir.

Campaign: finish Airborne
It sucks to be right.

Campaign: finish Airborne on Hard
New Shiny Gun

Campaign: find 5 collectable weapons.
Guns Guns Guns

Campaign: find all 15 collectable weapons.
Link to the Past

Campaign: destroy 1 satellite uplink.
Communication Issues

Campaign: destroy 15 satellite uplinks.
Complete Blackout

Campaign: destroy all satellite uplinks.
Ten Blades

Campaign: 10 melee kills
Taxi!

Campaign: drive all vehicle types (land, sea, air)
Destruction

Campaign: destroy 100 objects.
Destruction Part 2

Campaign: destroy 1000 objects.
Demolish

Campaign: demolish 1 house.
Demolish Part 2

Campaign: demolish 50 houses.
Assault Rifle Aggression

Campaign: 50 kills with assault rifles
Sub Machine Gun Storm

Campaign: 50 kills with submachine guns
Light Machine Gun Lash Out

Campaign: 50 kills with light machine guns
Sniper Rifle Strike

Campaign: 50 kills with sniper rifles
Wall of Shotgun

Campaign: 50 kills with shotguns
Multiplayer Knowledge

Online: reach Rank 10
- 10 / 10 # of ranks
Multiplayer Elite

Online: reach Rank 22
- 18 / 22 # of ranks
Assault Expert

Online: unlock 3 weapons in the Assault Kit
- 8 / 3 # of weapons
Engineer Expert

Online: unlock 3 weapons in the Engineer Kit
- 6 / 3 # of weapons
Medic Expert

Online: unlock 3 weapons in the Medic Kit
- 9 / 3 # of weapons
Recon Expert

Online: unlock 3 weapons in the Recon Kit
- 5 / 3 # of weapons
Battlefield Expert

Online: obtain all unlocks in any kit for all Vehicle unlocks
15 minutes of Fame

Online: play for 15 minutes
- 00h 15m 03s / 00h 15m 00s # of minutes online
Mission... Accomplished.

Online: in a round, get one kill with the knife, M60 and RPG-7
Pistol Man

Online: get 5 kills with every handgun in the game.
- 0 / 5 # of M9 kills
- 1 / 5 # of M1911 kills
- 0 / 5 # of MP443 kills
- 5 / 5 # of MP412 kills
- 0 / 5 # of M93r kills
Airkill

Online: roadkill an enemy with any helicopter
- 0 / 1 # of helicopter roadkills
Battlefield Expert

Online: knife 5 people on your friend list
- 3 / 5 # of friend list kills
Demolition Man

Online: get 20 demolish kills
- 0 / 20 # of demolish kills
Careful Guidence

Destroy an enemy helicopter with a stationary RPG.
- 0 / 1 # of RPG v. Heli kills
The Dentist

Online: do a headshot kill wit the repair tool
- 0 / 1 # of repair tool headshot kills
Won Them All

Online: win a round in all online game modes
Squad Player

Online: obtain the Gold Squad Pin 5 times
Combat Service Support

Online: do 10 resupplies, repairs, heals, revives and motion mine assists
- 13 / 10 # of resupplies
- 20 / 10 # of heals
- 12 / 10 # of revives
- 34 / 10 # of repairs
- 10 / 10 # of motion mine spot assists
Award Aware

Online: obtain 10 unique awards.
- 10 / 10 # of unique awards
Award Addicted

Online: obtain Achieve 50 unique awards.
- 50 / 50 # of unique awards
SPECACT Assault Elite

get all SPECACT Assault awards
SPECACT Engineer Elite

get all SPECACT Engineer awards
SPECACT Medic Elite

get all SPECACT Medic awards
SPECACT Recon Elite

get all SPECACT Recon awards
Can I Go Home Now?

Achieve a team victory on all Vietnam levels
Every Gun has a Silver Lining

Get silver stars on all primary Vietnam weapons
- 0 / 13 Silver stars
Ecstasy of Gold

Get gold stars on all primary Vietnam weapons
- 0 / 13 Gold stars
Doing the Rounds

Get a kill with all Vietnam vehicles
- 0 / 1 M48 kills
- 0 / 1 T54 kills
- 0 / 1 GAZ69 kills
- 0 / 1 M15 kills
- 0 / 1 HUEY kills
- 0 / 1 PBR kills
Cantankerous Chauffeur

Get 100 kills with Vietnam tanks
- 0 / 100 Tank kills
Ride of the Valkyrie

Get 50 kills with the helicopter
- 0 / 50 HUEY kills
Would you Kindly STFU?

Destroy a Hannoi Hannah propaganda speaker
Great Balls of Fire

Get 20 kills with the flamethrower
- 0 / 20 Flamethrower kills
Just Because I Can

Finish 1st on the scoreboard on any Vietnam level
2nd Tour of Duty

Achieve the best squad award on Operation Hastings